I’m a Freelance Art Director, Concept Artist and 3D Artist based in Stockholm Sweden. I’ve been drawing my whole life and created stories, characters and fantasy worlds since I can remember. I’ve studied art and design in high school and finished my bachelor in Information design and illustration two years ago.
During my studies I started my own firm and did a lot of freelance illustration, UI designs, fashion illustrations for different companies and innovators. When it comes 2D and 3D Graphics for games I’ve been working in the field since 2009. Back then i had my 2D Artist internship at DICE Easy Studios where I got to work on the titles Battlefield Heroes and Battle Forge.
After a while I got new contacts and business partners that led me to another step in my career Massive shapes. Where i worked as a 3D Artist and creating 3D props and characters for different titles.
One year after that me and three of my friends from university started an outsourcing company QW Creatives based in Sweden where we had clients like Eurovision 2012, EMI, Spotify and Machinegames.
Spare time & Inspiration
When I’m not working I hang out with friends, draw and paint digital and traditional media and work out. Rock climbing and acrobatics to name a few. Bumping into new cultures and people is a great way to stay inspired so i travel a lot. I feel it’s a vital part when projecting those experiences to an audience which, for me, is what games is all about.